Metaserver status notes

19-Dec-2006, Carlos announced on netrek-dev that metaserver2 code was largely synced with metaserver.us code, except for the policy patches. This should mean that both are using the same method for player counts.

From netrek-dev 06-dec-2006:

Suggestions by phadthai from netrek-dev 06-Dec-2006

If I did have the time (and approbation), what I would personally do is rewrite the metaserver code and protocol and adapt vanilla and clients to use it. Of course, this also assumes that everyone want to take the trouble to upgrade :)

metaserver fields

Before using this information, check it against the source code of the metaserver. Changes may be made to the source code without the changes being made here.

Fields: version, address, type, port, observe, players, free, t-mode, rsa, gamefull, comment are the metaserver fields.

version is bronco, sturgeon, hockey, etc,
address is the server ip,
type is inl mode flag (?)
port is player port, observe is observer port,
players is number of active slots, free is number of free slots
t-mode = y or n, rsa = y or n,
gamefull = y or n (signifies wait queue), comment is a textual comment field.

MetaServerStatusAndIdeas (last edited 2007-04-16 03:40:01 by JamesCameron)